

If you''re looking for anything more than 400-500 (at the very max) polys, then you''re looking more at mid-poly trees.3d model bundle 6 out of 5 stars 49 ratings. From there you can make an LOD of it at probably 100ish polys, then you can make a second LOD as a billboard (2 polys) - or if your engine doesnt have the ability to support billboards, you can make a cross pattern (4 polys).

300 should be the goal for a *low-poly* tree. the tree level in UT2K3).Īny skilled modeler can get away with making a good low poly tree in under 400. 800-1000 overall polys for a single tree is pretty high, unless you plan on making the tree a main center of attraction (ie. In the end there should not be more than 800-1000 triangles this way.ĥ00 polys for just the trunk is not low poly. The folios should be simple alpha blended textured quad faces that are someway connected to the knots. This should actually not be made up of more than 500 triangles. I want to have a simple base build of a trunk and several knots. Just use the same process as above, except with a branch.

If you want something a little more lifelike, something similar can be accomplished by modelling just the base, and then using multiple planes assembled throuthout the tree. or rotate the plane around in duplicates a couple time to create the illusion. You can either set it up in your engine so that the plane''s always face the ''character" so you never see the edges. Then, put the tree image with the alpha onto a flat plain, and you have your tree. Get a digital camera, find a nice tree against a plain background (either out in a field by itself against the sky, or against a plain wall or something), take a picture of it, and then cut out an alpha channel for it. This is something you can do yourself if you are decent in photoshop and don''t mind cutting out a tree. My suggestion, and what they do a lot in games. If you want it to look like a children''s drawing, it wouldn''t look hard. Getting a low poly tree is going to be very difficult, especially if you want it to look realistic.
